Experiments in our lab utilize several hardware tools, software frameworks and image material that are complex and required custom development. On this site we gather some of these tools and make them available under a public license for anyone interested in using them. Please refer to this website if you happen to publish manuscripts using any of these tools (see also the Open Source Licensing of the Materials).
- Kiosk Training Station for Cognitive Profiling and Enrichment of Nonhuman Primates:
Husbandry for nonhuman primates entails enrichment programs, but only few of those programs leverage the motivational and cognitive skills of these animals. We designed and successfully tested a cage-mounted Kiosk Training Station that provides nonhuman primates with a touchscreen interface for engaging in complex cognitive task. Animals engage with the touchscreen effortlessly and with self-motivation on a daily basis. Here is a link to resources for building and running the cage-based Kiosk Training Station. A paper describing these tools and an overview about the different tasks animals engage with will be available soon.
- 3D Objects with a controllable, multidimensional feature space (Quaddles):Â
We have developed a novel set of 3D objects with parametrically-controlled feature dimensions (color, body shape, arm bending, surface pattern, etc.), and demonstrated how their features can be roughly equated for detectability. We call these objects Quaddles and describe tools to generate and test the 3D objects here.
- Unified Suite for Experiments (USE):Â
We have generated a complete, integrated software and hardware suite for the creation, control and analysis of dynamic, video-game like behavioural neuroscience experiments in 2D and 3D environments. We provide the overview of the hardware and software solutions underlying use  here.
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Multicamera-Monitoring NeuroCam System:
The NeuroCam is composed of up to four digital cameras and provides a website interface to adjust camera settings (frame rate, resolution,…). The video footage is time-synchronized and allows frame-by-frame access. Event information can trigger start and stop and events can be inserted manually or remotely during video collection via a TTL / Event I/O box allowing insertion of 16bit events.
A manual describing its hardware components (see picture) and the software use is available online here (www link to camera manual) an open GNU license.